Hello, HAL. Do you read me, HAL? . 3D space scene with user mouse navigation
Flash Dev

If you have read my 3D spaceship article, then you have seen my process of creating the ship. I had quite a bit of fun making the spaceship so I just had to attempt another. This time I created a police inteceptor to "chase" my very space piratey looking first ship. This isn't in the 3D experiments section purely because the focus of this experiment was mouse interaction. The goal here was to allow the user to rotate freely around the scene using their mouse. One thing to notice is that the scene itself does not rotate, but rather only the camera with it's target being the police inteceptor ship. (more on cameras in another article).

The 3D background is just the standard Away3D sphere primitive blown up with it's normals flipped and a space texture applied to the inside. Here is the finished scene. Click and Drag your mouse to rotate around the scene.




There is not much else I can say about this one other than when dealing with user interaction try keep it as simple as you can so people can navigate properly around your 3D environment. Some people aren't familiar with virtual 3D environments so navigation could prove daunting and unnatural. Keep it simple and you won't alienate your audience.

 

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